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REDWALL
FANFICTION REVIEW: SNOWSPINE'S "VENGEANCE QUEST"
Role-playing
games, or RPG's, have long been one of the more popular activities
in the Redwall Online Community. While only a relatively small percentage
of the ROC membership indulges in the writing of fanfics, a great
many more participate in RPG's, mainly because the interactive nature
of such roleplaying more fully engages the average fan and lets
them enjoy the fun of acting out stories with other character/writers.
Many clubs and websites have their own forums for such games, and
then there are the writing contests such as ROC: Survivor and Questors
Bold.
Of course,
the qualities that make a good fanfic and the skills that make a
good roleplayer are not necessarily the same. A roleplayer writes
mostly for himself, creating the action on the fly and responding
to plot twists introduced by his fellow RPGers. A fanfic writer
must produce more polished prose that appeals to an outside audience.
A roleplayer doesn't have to worry about immaculate spelling, punctuation
and grammar, or even keeping the plot straight or providing adequate
detail, whereas a fanfic author must concern himself with all this
and more, lest he find himself with no readers.
This
may be why only a relative few RPGers graduate from roleplaying
to fanficcing. Yet, paradoxically, the RPG arena provides a perfect
proving ground for fledgling authors to hone their skills and develop
their technical and storytelling abilities to the point where they
can, if they choose, become fine literary talents.
Perhaps
the ultimate example of an author successfully making this transition
is Snowspine, whose magnum opus "Vengeance Quest" had
its genesis in her extensive RPG experiences. This superb chaptered
fanfic - one of the most famous in the ROC, and deservedly so -
follows the exploits of the squirrel warriormaid Riala Goldentail.
As a youth, Riala sees her father Rilar Battlecry slain by the treachery
of the wolverine Nightdeath Longclaws, and swears vengeance even
as she narrowly escapes from the vermin who slew her sire. Thus
commences an epic saga that took years for Snowspine to finish writing
and covers many seasons in the life of her fearless heroine.
The
early chapters follow Riala from her home in the Northern Mountains
to the shores of the western sea, and finally to Mossflower and
Redwall itself. At each stop along her travels, she throws in her
lot with the woodlanders she meets in their struggles against enemy
vermin, freeing slaves and making a valiant stand with the goodbeasts
who inhabit the seaside caves where once dwelt Martin the Warrior
and his father Luke. Journeying farther south, she comes to the
mountain fastness of Salamandastron, where she discovers she has
a part to play in the prophecy of the Badger Lord Firesight in his
conflict with the fox horde leader Zarok. Surviving yet another
battle on the sands around the natural fortress, Riala takes her
leave of the Long Patrol and strikes out east toward Mossflower,
where a chance wintertime encounter with a pair of rats nearly proves
her undoing. Badly injured, she wakes up in the Abbey infirmary,
where she is informed she has seasons of healing and therapy to
endure before she can ever hope to regain her fighting shape.
These
parts of the story are all very much in the traditional Redwall
vein, written with a fine attention to both natural detail and the
characters' emotions and thoughts, with action scenes that are crisp
and concise. Snowspine clearly demonstrates her ability to write
well for an audience, juggling a plethora of well-developed supporting
characters and orchestrating her admittedly straightforward plot
with the skill of a master storyteller. The limitations one might
expect from an author who cut her teeth in the world of RPGing are
nowhere in evidence, while the abilities Snowspine undoubtedly picked
up in her roleplaying serve her well here.
This
background comes into play in other ways during the middle chapters
of "VQ," in the form of the Wanderers of Mossflower, a
peacekeeping force that has its roots in Snowspine's roleplaying
days. Co-opting several characters created by her fellow RPG authors,
Snowspine begins to blur the boundaries of traditional Redwall at
this point in her novel, for it turns out that the Wanderers include
not just woodlanders but vermin species as well, all working together
for the security of Mossflower. Presented with the opportunity to
become a Wanderer herself, Riala must come to terms with the idea
of working with foxes and other kinds of creatures she never before
could have considered friends and allies. This dilemma provides
plenty of opportunity for introspection and psychological debate,
examining the nature of prejudice and precisely what it is that
makes a beast good or evil.
A providential
run-in with a defector from Nightdeath's army rekindles Riala's
lust for vengeance. Resigning from the Wanderers - as much for her
brutal treatment of the unfortunate female stoat as to resume her
search for her wolverine nemesis - Riala heads south toward her
destiny, her only companion the young squirrel Malaya whom Riala
had rescued from slavery and taken as her warrior-in-training.
It is
at this juncture that "VQ" makes its most radical departure
from traditional Redwall. The next couple of very long chapters
follow what has been happening in the Longclaws horde during Riala's
time in Mossflower. We meet the stoat commander Kiern and the various
captains within the vermin horde, see their ruthless methods of
dealing with woodlanders and recruiting new fighters ... and learn
that even within this vast assemblage of rats, weasels and foxes,
not all beasts are necessarily evil. This is perhaps the most comprehensive
examination of the workings of a vermin horde ever undertaken in
any Redwall fanfic, showing the logistics and organization necessary
to keep such a large group going, the layers of intrigue as different
hordesbeasts jockey for position and influence and favor, and the
thoughts and feelings of these creatures, every bit as real and
valid as those of goodbeasts. These chapters raise "VQ"
to the next level and help distinguish it as one of the very best
Redwall fanfics ever written.
The
final chapter, detailing Riala's final confrontation with Nightdeath
Longclaws in the environs of Southsward and Castle Floret, reverts
to the more traditional Redwall style that permeates the early chapters,
bringing the story full circle. By the time readers finish the epilogue,
they will feel as if they have been on a grand adventure and then
some, venturing into areas seldom explored to this extent in Redwall
fanfiction. "VQ" is indeed a glorious and gripping tale,
epic in its scope and deep in it resonance, executed with a literary
skill matched by few if any other fanfic writers. If you only read
one work in this genre, this is probably the one you should choose.
(NOTE:
"Vengeance Quest" does include a number of scenes depicting
violence somewhat more jarring and intense than is usually encountered
in Redwall, including torture and rape. While Snowspine handles
the more mature themes with subtlety and tact, just as she did in
her short story "Stolen Song" which I reviewed in this
column last spring, younger and more impressionable readers are
advised to proceed with caution. For anyone over the age of 13 who
doesn't mind the more unsavory aspects of Medieval conflict, however,
"VQ" is the pinnacle of Redwall fanfiction.)
-Highwing
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